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Jewel of Soft Light

Effect

P. Skill Power +2%

Total Price

650B

Damage

325B / 1%

Grants 2%

  • Damage, Received Damage and Critical Rate convert to damage terms. Defense, Status and Support don't - they report the printed %, read off the Total column.
  • Converted isn't face value: some stats are worth more or less damage than they print, and flat stats like weapon attack convert too. The three are never added together - damage dealt and damage avoided aren't the same thing.
  • Paired stats count once - a build only uses one side. Set a class in the top bar to pick yours; without one the higher side counts and both are shown. Same for a bonus spelled out per element or per attack type: six resistances at +30 are one +30 bonus, not six.
  • Defensive stats are never paired - you get hit by physical and magical attacks whatever you built, so both count.
  • Total is every bonus at its printed %, counted once each - not a damage estimate. A Defense, Status or Support score is this column over that category's own rows; the Sum spans every category, so it matches no single score above.
EffectDamageReceived DamageCritical RateTotal
P. Skill Power +2%
2 - - 2
Sum2002
SlotItemQuantityUnit PriceTotal
1
Superior Emerald Lv. 5
1
250B
250B
2
Superior Aquamarine Lv. 5
1
200B
200B
3
Superior Vital Stone Lv. 5
1
200B
200B
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