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Dye of Great Power

Effect

Infection Resistance +5

Total Price

522.80B

  • Damage, Received Damage and Critical Rate convert to damage terms. Defense, Status and Support don't - they report the printed %, read off the Total column.
  • Converted isn't face value: some stats are worth more or less damage than they print, and flat stats like weapon attack convert too. The three are never added together - damage dealt and damage avoided aren't the same thing.
  • Paired stats count once - a build only uses one side. Set a class in the top bar to pick yours; without one the higher side counts and both are shown. Same for a bonus spelled out per element or per attack type: six resistances at +30 are one +30 bonus, not six.
  • Defensive stats are never paired - you get hit by physical and magical attacks whatever you built, so both count.
  • Total is every bonus at its printed %, counted once each - not a damage estimate. A Defense, Status or Support score is this column over that category's own rows; the Sum spans every category, so it matches no single score above.
EffectDamageReceived DamageCritical RateTotal
Infection Resistance +5
- - - -
Sum0000
SlotItemQuantityUnit PriceTotal
1
Legendary Dye Lv. 10 (M. Critical Damage) (INT +5, WIT +5, CHA +5)
1
400B
400B
2
Legendary Dye Lv. 7 (M. Critical Damage) (INT +5, WIT +5, CHA +5)
1
70B
70B
3
Legendary Dye Lv. 4 (M. Critical Damage) (INT +4, WIT +5, CHA +3)
1
8B
8B
4
Crystal of Dyes
320
140M
44.80B
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