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Basic Light Armor

Effect

Wind Resistance +7

Total Price

150B

Received Damage

147.78B / 1%

Grants 1.01%

  • Damage, Received Damage and Critical Rate convert to damage terms. Defense, Status and Support don't - they report the printed %, read off the Total column.
  • Converted isn't face value: some stats are worth more or less damage than they print, and flat stats like weapon attack convert too. The three are never added together - damage dealt and damage avoided aren't the same thing.
  • Paired stats count once - a build only uses one side. Set a class in the top bar to pick yours; without one the higher side counts and both are shown. Same for a bonus spelled out per element or per attack type: six resistances at +30 are one +30 bonus, not six.
  • Defensive stats are never paired - you get hit by physical and magical attacks whatever you built, so both count.
  • Total is every bonus at its printed %, counted once each - not a damage estimate. A Defense, Status or Support score is this column over that category's own rows; the Sum spans every category, so it matches no single score above.
EffectDamageReceived DamageCritical RateTotal
Wind Resistance +7
- 1.01 - 1.01
Sum01.0101.01
SlotItemQuantityUnit PriceTotal
1
+10 Eternal Leather Helmet (Light armor)
+10 Blessed Eternal Leather Helmet (Reinforced light armor)
1
1
30B
30B
30B
30B
2
+10 Eternal Leather Armor (Light armor)
+10 Blessed Eternal Leather Armor (Reinforced light armor)
1
1
30B
30B
30B
30B
3
+10 Eternal Leather Leggings (Light armor)
+10 Blessed Eternal Leather Leggings (Reinforced light armor)
1
1
30B
30B
30B
30B
4
+10 Eternal Leather Gloves (Light armor)
+10 Blessed Eternal Leather Gloves (Reinforced light armor)
1
1
30B
30B
30B
30B
5
+10 Eternal Leather Boots (Light armor)
+10 Blessed Eternal Leather Boots (Reinforced light armor)
1
1
30B
30B
30B
30B
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