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Helmet of Divine Blood

Effect

Skill mastery +3%

Total Price

29.42B

Support

9.81B / 1%

Grants 3%

  • Damage, Received Damage and Critical Rate convert to damage terms. Defense, Status and Support don't - they report the printed %, read off the Total column.
  • Converted isn't face value: some stats are worth more or less damage than they print, and flat stats like weapon attack convert too. The three are never added together - damage dealt and damage avoided aren't the same thing.
  • Paired stats count once - a build only uses one side. Set a class in the top bar to pick yours; without one the higher side counts and both are shown. Same for a bonus spelled out per element or per attack type: six resistances at +30 are one +30 bonus, not six.
  • Defensive stats are never paired - you get hit by physical and magical attacks whatever you built, so both count.
  • Total is every bonus at its printed %, counted once each - not a damage estimate. A Defense, Status or Support score is this column over that category's own rows; the Sum spans every category, so it matches no single score above.
EffectDamageReceived DamageCritical RateTotal
Skill Mastery +3%
- - - 3
Sum0003
SlotItemQuantityUnit PriceTotal
1
+4 Enhanced Leviathan Leather Helmet (Light armor)
1
10B
10B
2
+4 Enhanced Leviathan Circlet (Robe)
1
10B
10B
3
Orb of Bloody Soul
254
27M
6.86B
4
High Priest's Holy Water
1140
2.25M
2.56B
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